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ComposedFixture Class

Implements an ITestFixture that is composed of other test fixtures.
Inheritance Hierarchy

Namespace:  Neon.Xunit
Assembly:  Neon.Xunit (in Neon.Xunit.dll) Version: 2.1.0
Syntax
public class ComposedFixture : TestFixture, 
	IEnumerable<KeyValuePair<string, ITestFixture>>, IEnumerable

The ComposedFixture type exposes the following members.

Constructors
  NameDescription
Public methodComposedFixture
Constructor.
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Properties
  NameDescription
Public propertyChildren
Returns the subfixtures.
Public propertyCount
Returns the number of fixtures in the set.
Protected propertyInAction
Returns true if the Start(Action) method is running.
(Inherited from TestFixture.)
Protected propertyIsDisposed
Returns true if the instance has been disposed.
(Inherited from TestFixture.)
Public propertyIsRunning
Returns true if the fixture has been initialized.
(Inherited from TestFixture.)
Public propertyItemInt32
Returns the fixture at the specified index (based on the order the fixture was added.
Public propertyItemString
Returns the named test fixture.
Public propertyState
Used by unit test classes to persist arbitrary name/value information across individual unit tests.
(Inherited from TestFixture.)
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Methods
  NameDescription
Public methodAddFixtureTFixture
Adds a named ITestFixture.
Public methodAddServiceFixtureTService
Protected methodCheckDisposed
Verifies that the fixture instance has not been disposed.
(Inherited from TestFixture.)
Protected methodCheckWithinAction
Verifies that the fixture instance's Start(Action) method is executing.
(Inherited from TestFixture.)
Public methodDispose
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
(Inherited from TestFixture.)
Protected methodDispose(Boolean)
Disposes all fixtures in the set.
(Overrides TestFixtureDispose(Boolean).)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Finalizer.
(Overrides TestFixtureFinalize.)
Public methodGetEnumerator
Enumerates the named test fixtures in the set.
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodOnRestart

Called when an already started fixture is being restarted. This provides the fixture an opportunity to do some custom initialization. This base method does nothing.

Note Note
This method is intended only for use by test fixture implementations. Unit tests or test fixtures should never call this directly.
(Inherited from TestFixture.)
Public methodReset
INTERNAL USE ONLY: Resets the fixture state.
(Overrides TestFixtureReset.)
Public methodStart
Starts the fixture if it hasn't already been started including invoking the optional Action when the first time Start(Action) is called for a fixture instance.
(Overrides TestFixtureStart(Action).)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Extension Methods
Remarks
Note Note

IMPORTANT: The Neon TestFixture implementation DOES NOT support parallel test execution because fixtures may impact global machine state like starting a Couchbase Docker container, modifying the local DNS hosts file or managing a Docker Swarm or cluster.

You should explicitly disable parallel execution in all test assemblies that rely on test fixtures by adding a C# file with:

C#
[assembly: CollectionBehavior(DisableTestParallelization = true, MaxParallelThreads = 1)]

Derived test fixtures that modify global machine or other environmental state must implement a public static void EnsureReset() method resets the state to a reasonable default. These will be reflected and called when the first TestFixture is created by the test runner for every test class.

Thread Safety
Instance members of this type are not safe for multi-threaded operations.
See Also